It’s true that Daggerfall included an entire continent’s worth of content, but it was mostly composed of procedurally generated liminal space. By contrast, Morrowind contained just a single island—not even the entire province after which the game was named. The difference was that it was handcrafted.
Фото: Ina Fassbender / Reuters
。业内人士推荐夫子作为进阶阅读
Hocking's resume at Ubisoft included serving as creative director on Splinter Cell: Chaos Theory, Far Cry 2 and Watch Dogs: Legion. The details of why he's leaving the company haven't been reported.
В Финляндии предупредили об опасном шаге ЕС против России09:28
Frank’s essay provoked more emails, and this excerpt caught my attention: